When I first came across C# I liked the notion of properties
right from the start. The getX and setX conventions of C++/Java always
seems rather silly to me, it's much more natural to write
= other.X. Providing a property with get and set methods turns
a common convention into a naturally supported feature of the
Another thing about it I liked is that, from a language point of view, properties and fields look the same. So if I have a field x which I can just read and write to, I can just declare it as a field. I don't worry about this violating encapsulation, because should I wish to do something more fancy I can just replace it with a property later. It all saves a lot of typing of stupid accessor functions.
Alas, all is not so simple. Fields and properties do have the same access in terms of program text, but they are represented differently by reflection. As a result various tools that use reflection will be broken if you switch between fields and properties.
So now I have to write stupid accessor functions for accessible data values. Sigh. (Or use Ruby.)